More Not Quite Memoir
I finally made it back to Ron's today to continue our experiments with adapting Memoir to CS Grant scenarios on an 18 hexes x 18 hexes tabletop.
The ranges and movement was left as per the rules but for each Grant scenario unit we placed 2 memoir units. To spice things up we drew an ordinary playing card each turn to determine who had the initiative and got to go first that turn (Red for the Reds).
The game played well but after a dozen turns and maybe 3 hours, we were barely half through the game and had barely half our units on table.
After much debate we decided that we would go back to double ranges and double movement except that close assault still requires being adjacent. In addition, we decided to expand the zone size by 1 to allow more units to be activated by the cards affecting "all units in Sector X" etc.. This should allow us to often activate more units per turn.
Next game, (hopefully) in 2 weeks.
Sumber https://gameofmonth.blogspot.com/
The ranges and movement was left as per the rules but for each Grant scenario unit we placed 2 memoir units. To spice things up we drew an ordinary playing card each turn to determine who had the initiative and got to go first that turn (Red for the Reds).
The game played well but after a dozen turns and maybe 3 hours, we were barely half through the game and had barely half our units on table.
After much debate we decided that we would go back to double ranges and double movement except that close assault still requires being adjacent. In addition, we decided to expand the zone size by 1 to allow more units to be activated by the cards affecting "all units in Sector X" etc.. This should allow us to often activate more units per turn.
Next game, (hopefully) in 2 weeks.
Sumber https://gameofmonth.blogspot.com/