I'm trying to control myself with the growing 54mm armies and not fight all of the possible games before I get small, basic, opposing armies painted, based and organized right down to names. I also have to get a start on my 16thC Turkish forces for Huzzah 2019 so figured a game would help provide inspiration there.
Which is why we find ourselves looking at this One Hour Game scenario loosely inspired by CS Grant's Reinforcements on Table.
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The main bodies of both armies are, technically, just off table at the start. |
I rolled up the armies placing 2 stands per scenario unit then grouping them into
Rough Wooing units. Due to the small size of the armies I counted each army as a single "Regiment" or "Battle". I laid out a 4'x4' battle field, treating the extra foot on each end as "off table".
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The French. |
The French had an advance unit on the hill with 2 stands of pike and 2 of shot. Entering the table from the rear on turn two was a 2 stand unit of Gendarmes including the Commander and a unit with 4 pike and 2 shot.
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The Imperial forces at the edge of the playing field. |
The Imperials, entering the board on turn one, had a unit with 2 stands of Lancers including the Commander, a unit with 2 stands of mounted arquebusiers and a unit of Landsknechts with 2 shot and 6 pike.
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Not over yet. |
The Imperial infantry tried to storm the steep hill but despite 2:1 odds, 3:1 in pikes they were eventually repelled. In the meantime, the light horse rode forward to try to delay the reinforcements but the French Gendarmes went through them like a hot knife then pursued into the Lancers almost routing them.
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The Imperial army has been repulsed and is on the point of breaking. |
By turn 7 of 15, it was all over.
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